MeshColorStyle     Variable

Public MeshColorStyle As Integer

When the plot style is set to "Mesh" and the rendering style is "Flat surfaces", and the graph elements are colored according to their height and the z-color table, then the color of the mesh element depends on the value of MeshColorStyle as follows: MeshColorStyle = 0, color based on actual z value of the element; 1=use maximum z value of the four corners of the mesh element; 2=use average z value of the four corners; 3=use mimimum z value of the four corners.

See Also..

PlotStyle   RenderStyle  


x = ecGraph3D1.MeshColorStyle

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